Adventure skills
| Level required |
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| Skill | Skill required |
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Description | |
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Fishing | 1 | 0 | 0 | Fish can be caught. | |
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Observe | 1 |
1 | 0 | 0 | You can specify a place that seems to have something. |
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Surveying | 2 | 0 | 0 | Survey the surroundings and define present location. | |
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Provisions | 3 | 0 | 0 | Cheap purchase of Water, Food, Timber and Munitions at Port. | |
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Rescue | 3 | 0 | 0 | Can rescue a Fleet Member that cannot sail or Sailors that have fallen overboard. | |
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Archaeology | 3 | 0 | 0 | Appraisal of discovery items can be made on collection of historical reports. | |
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Ecological research | 3 | 0 | 0 | Discover flora and fauna in their natural habitat. | |
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Appraisal | 3 | 0 | 0 | Appraisal of discovery items can be made on collection of treasure reports. | |
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Geography | 1 |
3 | 0 | 0 | Appraisal of a discovery item can be made on collection of geographical reports. |
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Recognition | 1 |
3 | 0 | 0 | Historical relics may be found at sea.Flotsam may be found in the ocean. |
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Search | 3 | 0 | 0 | With correct location and excavation, all treasures can be found. | |
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Biology | 1 |
3 | 0 | 0 | Appraisal of discovery items can be made on collection of biology reports. |
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Marching | 1 |
5 | 0 | 0 | Curb Fatigue and rate of bandit attack on land. Slightly reduce damage in sunken ship. |
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Theology | 1 |
5 | 0 | 0 | Appraisal of discovery items can be made on collection of religious reports. |
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Eradication | 1 |
5 | 0 | 0 | Can ease damage from the likes of rats and seaweed. |
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Art | 1 |
5 | 2 | 0 | Appraisal of discovery items can be made on collection of art reports. |
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Salvage | 2 |
6 | 0 | 0 | You can raise sleeping, sunken hulks from the bottom of the sea. |
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Survival | 1 |
7 | 0 | 0 | Lessen harm to crew in times of drought and hunger, storm and blizzard. |
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Procurement | 3 |
7 | 0 | 0 | Secure water when it rains and obtain food provisions on land. |
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Collection | 2 |
7 | 0 | 0 | A variety of materials and goods can be gathered. |
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Haul | 2 |
8 | 0 | 0 | Sunken ships can be hauled without affecting sailing. Sailing Speed is increased when used together with hauling assistance. |
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Wining and Dining | 10 | 0 | 0 | Treating the crew to alcoholic trade goods relieves their Fatigue. | |
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Throwing | 3 |
10 | 0 | 15 | The attack power and attack speed of throwing weapons in land battles are raised. |
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Unlock | 1 |
12 | 0 | 0 | The locks and traps for finding discovery items can be released. |
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Sail handling | 15 | 0 | 0 | Auto sail operation. | |
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Mine detection | 3 |
15 | 0 | 3 | Detect enemy laid sea mines during battle. |
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Persuasion | 3 |
15 | 3 | 3 | Talk to the girl at the bar about adventures and you can get friendly with her. |
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Navigation | 3 |
20 | 0 | 0 | Bring out the hidden performance in a particular vessel through a high level of skill in ship handling. |
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Linguistics | 28 | 8 | 0 | Through the classification and analysis of many languages, you are able to write a dictionary. | |
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Trap | 5 |
30 | 0 | 0 | Discover/Disarm traps set in dungeon. Increase effectiveness of rap-type techs. |
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Violin performance | 56 | 0 | 0 | Play the violin to relieve sailors of Fatigue, stress, and homesickness. Repel sirens. | |





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